AI agent skill · by @AgibotTech
Add Robot
Bring a custom robot into the Genie Sim RT Engine — author / fix a xacro / URDF in `genie_sim_robot_model`, prep meshes with the offline tools (`normalize_obj_names.py`, `diagnose_urdf.py`, `recompute_inertia.py`, `fix_dae_units.py`, `copy_dae_material.py`), stage assets into the AS3 layout (`robot.usda` + `payloads/Physics/{physics,physx,mujoco}.usda`) that the engine consumes, and wire the result into a `scene_*.yaml`. Trigger: When the user asks to "add a new robot", "import a robot", "support <vendor> in geniesim", names a URDF / xacro not currently in `genie_sim_robot_model/urdf/`, or wants to convert a third-party mesh pack into AS3-ready USD.
Archived 2026-10-23 · Source updated 2026-09-07 · License: MPL-2.0. Check the original repository for the latest version.
SKILL.md instructions
## When to Use
- User wants to run an off-tree robot on the RT Engine.
- User has a URDF / xacro that fails to import (missing inertia,
unit mismatch, DAE materials lost, OBJ names colliding) and needs
the offline mesh-prep tools.
- User wants to add the new robot to a `scene_*.yaml` and launch it
via the `launch-scene` skill.
Do **not** use for:
- Tweaking an existing Genie G2 variant → just edit the relevant
URDF / xacro and rebuild via `build-workspace`.
- Authoring a MoveIt config for the new robot → that's a separate,
larger job (port SRDF + `coupled_constraints.yaml`).
- Adding a benchmark task that uses the new robot → `run-benchmark`
in `geniesim_benchmark/skills/`.
## Critical Patterns
1. **Tier 1 only validates Genie G2.** Reference robots (Franka,
UR5, Aloha, ARX, Agilex) have correct URDFs and import cleanly,
but scene yamls and physics tuning may be stale. Treat them as
starting points, not certified configs.
2. **AS3 layout is mandatory.** The engine expects the per-robot
directory `robot.usda` + `payloads/Physics/{physics,physx,mujoco}.usda`
regardless of which backend is active — switching physics never
rewrites the asset.
3. **Fix the URDF before importing.** `diagnose_urdf.py` catches
missing inertia, zero-mass links, collision/visual mismatches,
and bad OBJ name collisions — every one of these breaks the
URDF→USD importer downstream.
4. **Mesh names must be unique.** USD's flat namespace will silently
merge two meshes that share an OBJ name. `normalize_obj_names.py`
rewrites names to be prefix-unique.
5. **Mimic joints handled at runtime.** Don't model gripper mimics
inside the URDF — the engine bridges them via the controller
layer (see `86308f040` in git history). URDF stays plain.
6. **Robots live in `genie_sim_robot_model`, not in `geniesim_assets`.**
Meshes can move to `geniesim_assets` once stabilised, but URDFs +
xacros stay in the ROS package.
## Workflow
### Step 1 — Stage the URDF / xacro
Drop the file under
`source/geniesim_ros/src/ros_ws/src/genie_sim_robot_model/urdf/` next
to the reference robots. Name follows the convention
`<vendor>_<model>[_<gripper>].urdf`.
```bash
ls source/geniesim_ros/src/ros_ws/src/genie_sim_robot_model/urdf/
# e.g. franka_fr3.urdf, ur5_robotiq_140.urdf, your_robot.urdf
```
### Step 2 — Diagnose
```bash
cd source/geniesim_ros/src/ros_ws/src/genie_sim_robot_model
python scripts/diagnose_urdf.py urdf/<your_robot>.urdf
```
Look for: missing `<inertial>`, zero mass, visual/collision link
mismatches, mesh path resolution failures.
### Step 3 — Prep meshes
For each issue the diagnose tool flagged:
```bash
# OBJ name collisions:
python scripts/normalize_obj_names.py path/to/meshes/
# DAE units off (mm vs m):
python scripts/fix_dae_units.py path/to/meshes/<file>.dae
# DAE materials missing after a re-export:
python scripts/copy_dae_material.py source.dae target.dae
# Missing or wrong inertials (uniform-density approximation):
python scripts/recompute_inertia.py urdf/<your_robot>.urdf
```
### Step 4 — Confirm the URDF imports
Re-run `diagnose_urdf.py` until it's clean, then build the workspace
(`build-workspace` skill) and let the engine's URDF→USD importer
stage the AS3 layout on first run. The importer writes:
```
assets/scenes/<scene>/
├── manifest.json
├── scene.usda
└── robot/
├── robot.usda
└── payloads/
└── Physics/
├── physics.usda
├── physx.usda
└── mujoco.usda
```
`manifest.json` presence = cache hit. To force a regenerate:
```bash
rm -rf assets/scenes/<scene>/
# or pass:
ros2 launch genie_sim_bringup app.launch.py … always_regenerate_robot_usd:=true
```
### Step 5 — Wire into a scene yaml
Create `genie_sim_bringup/config/scene_flat_<your_robot>.yaml`
modelled on one of the reference scenes (e.g. `scene_flat_fr3.yaml`).
Required keys:
```yaml
robot:
urdf: <your_robot>.urdf # filename, resolved against genie_sim_robot_model/urdf/
init_base_pose: # non-physics teleport at spawn
x: 0.0
y: 0.0
z: 0.0
theta: 0.0
init_joint_pos: # optional, per-joint dict
joint_name: <value>
viewer_camera: # Newton GL viewer default cam
pos: [1.6, -1.6, 1.2]
lookat: [0.0, 0.0, 0.8]
scene:
base_path: <relative_to_geniesim_assets>
scene_usda: <stage>.usda # or omit for an empty scene
```
### Step 6 — Launch via `launch-scene`
```bash
ros2 launch genie_sim_bringup app.launch.py \
scene:=scene_flat_<your_robot> \
launcher_config:=launcher_ovrtx_isaac_physx \
headless:=false # local workstation with a screen; flip to true on a remote/headless host
```
If anything goes wrong, fall back to the experimental
`launcher_newton_mjwarp` to see whether the issue is PhysX-specific
or applies to all backends.
## Commands (copy-paste summary for the user)
```bash
# Inside the container:
cd source/geniesim_ros/src/ros_ws/src/genie_sim_robot_model
# 1. Diagnose
python scripts/diagnose_urdf.py urdf/<your_robot>.urdf
# 2. Mesh prep (only the ones the diagnose tool flagged)
python scripts/normalize_obj_names.py path/to/meshes/
python scripts/fix_dae_units.py path/to/meshes/<file>.dae
python scripts/copy_dae_material.py src.dae dst.dae
python scripts/recompute_inertia.py urdf/<your_robot>.urdf
# 3. Build, then let the engine stage AS3 on first run
cd /workspace
geniesim ros build dev && source devel/setup.bash
# 4. Author scene_flat_<your_robot>.yaml, then:
ros2 launch genie_sim_bringup app.launch.py \
scene:=scene_flat_<your_robot> \
launcher_config:=launcher_ovrtx_isaac_physx \
headless:=false # local workstation with a screen; flip to true on a remote/headless host
```
## Notes
- The AS3 layout is the same regardless of backend, so a robot that
works under Isaac PhysX also works under Newton-standalone — only
the physics tuning (gains, contact compliance) may need
per-backend trimming.
- `recompute_inertia.py` assumes uniform density and is only a
starting point. For Tier 1 quality, source inertials from the
vendor's CAD.
- The URDF→USD importer is cache-gated by `manifest.json`. Editing
`init_joint_pos` does **not** bust the cache (it's forwarded as a
JSON-encoded launch param, not a manifest field) — only changes
that affect topology (URDF, xacro args, mimic, fixed-base
selection) require a regenerate.
- For non-G2 robots, MoveIt is **not** packaged. The engine runs
fine without it; you just don't get planning or RViz interactive
markers out of the box.
## Resources
- **Robot package**: [source/geniesim_ros/src/ros_ws/src/genie_sim_robot_model/](../../src/ros_ws/src/genie_sim_robot_model/)
- **Mesh-prep scripts**: [source/geniesim_ros/src/ros_ws/src/genie_sim_robot_model/scripts/](../../src/ros_ws/src/genie_sim_robot_model/scripts/)
- **Reference URDFs**: [source/geniesim_ros/src/ros_ws/src/genie_sim_robot_model/urdf/](../../src/ros_ws/src/genie_sim_robot_model/urdf/)
- **Scene yamls**: [source/geniesim_ros/src/ros_ws/src/genie_sim_bringup/config/](../../src/ros_ws/src/genie_sim_bringup/config/)
- **Engine overview**: [source/geniesim_ros/README.md](../../README.md)
- **Package routing**: [source/geniesim_ros/AGENTS.md](../../AGENTS.md)