AI agent skill · by @Besty0728
Unity History
Manage undo/redo history over the native undo stack
Archived 2026-10-23 · Source updated 2026-09-17 · License: MIT. Check the original repository for the latest version.
SKILL.md instructions
> **Before calling any skill in this module:** if you are about to call a skill with parameters guessed from its name or description, STOP — read this file (or fetch its schema via `GET /skills/recommend?includeSchema=true`) first. If you already have the parameter definitions from recommend/schema, you may proceed straight to dryRun.
## Triggers
- Reviewing or navigating undo history
- Stepping undo/redo
- Auditing what changed
- 查看或浏览撤销历史、逐步撤销/重做、审查改动
# History Skills
Manage Unity Editor undo/redo history.
## Operating Mode
本模块 `history_get_current`(纯读)标 `SkillMode.SemiAuto`,三档下均可直接执行;`history_undo` / `history_redo` 会改变场景状态,为默认 `SkillMode.FullAuto`(Operation=Execute),Approval 模式下需 grant。**不含 NeverInSemi 高危 skill**。
`history_undo` / `history_redo` replay Unity's own native Undo/Redo stack, whose contents cannot be classified by write category the way `workflow` module's task snapshots can, so unlike `workflow_undo_task` / `workflow_session_undo` they carry no payload-level `SURFACE_EXCLUDED` check.
**DO NOT** (common hallucinations):
- `history_list` / `history_get` do not exist → use `history_get_current` for current undo group
- `history_clear` does not exist → Unity undo history cannot be cleared via API
- `history_save` does not exist → undo history is managed by Unity automatically
**Routing**:
- For simple undo/redo → `history_undo` / `history_redo` (this module) or `editor_undo` / `editor_redo`
- For persistent task-level undo → use `workflow` module
- For conversation-level undo → use `workflow` module's `workflow_session_undo`
## Skills
### `history_undo`
Undo the last operation (or multiple steps).
| Parameter | Type | Required | Default | Description |
|-----------|------|----------|---------|-------------|
| steps | int | No | 1 | Number of undo steps to perform |
**Returns:** `{ success, undoneSteps }`
### `history_redo`
Redo the last undone operation (or multiple steps).
| Parameter | Type | Required | Default | Description |
|-----------|------|----------|---------|-------------|
| steps | int | No | 1 | Number of redo steps to perform |
**Returns:** `{ success, redoneSteps }`
### `history_get_current`
Get the name of the current undo group.
No parameters.
**Returns:** `{ success, currentGroup, groupIndex }`
## Exact Signatures
Exact names, parameters, defaults, and returns are defined by `GET /skills/schema` or `unity_skills.get_skill_schema()`, not by this file.