AI agent skill · by @egorfedorov
Ai Game Designer
Design and validate AI-assisted game design specifications from concept to implementation handoff. Use when defining core loops, progression systems, economy sinks/sources, feature specs, risk constraints, content generation hooks, or quality gates for translating design docs into engineering-ready contracts.
Archived 2026-10-23 · Source updated 2026-02-21. Check the original repository for the latest version.
SKILL.md instructions
# AI Game Designer Use this skill to produce coherent, constraint-aware game design specs with explicit implementation contracts. ## Workflow 1. Define game vision and constraints. - Capture target audience, session length, progression horizon, and platform constraints. - Document hard constraints (economy limits, fairness goals, compliance limitations). 2. Model loops and systems. - Define core loop, meta loop, and retention loop with explicit input/output resources. - Define feature dependencies and unlock conditions. 3. Define economy and progression contract. - Define sources/sinks and progression pacing targets. - Prevent degenerate loops by constraining exploit paths. - Declare telemetry signals needed to validate assumptions. 4. Validate design spec integrity. - Check required sections and referenced features. - Check consistency between loops, progression, and economy definitions. - Treat missing constraints or contradictory rules as blockers. 5. Prepare engineering handoff. - Provide design-to-implementation mapping and patch plan targets. - Include measurable acceptance criteria. ## Commands ```bash python3 scripts/validate_game_design_spec.py \ --input <path/to/game_design_spec.json> ``` Treat non-zero exits as blocker findings. ## Output Contract Return: 1. `Design Map`: loops, systems, features, and constraints. 2. `Validation Findings`: pass/fail with concrete inconsistencies. 3. `Patch Plan`: docs/files that must change before implementation. 4. `Verification`: command outputs and acceptance criteria. 5. `Residual Risks`: unresolved economy or progression risks. ## References - `references/workflow.md`: design-to-handoff process. - `references/design-rules.md`: loop/economy/progression guardrails. - `references/signoff-template.md`: release handoff template. ## Execution Rules - Keep design constraints explicit and measurable. - Keep loop/economy dependencies internally consistent. - Flag exploitable or contradictory progression paths as blockers. - Require telemetry hooks for key balance assumptions.