AI agent skill · by @egorfedorov
Game Math Director
Direct game-math strategy, target setting, and validation governance across game modes. Use when aligning RTP/volatility goals, defining math sign-off criteria, reviewing simulation evidence, or coordinating math decisions across teams.
Archived 2026-10-23 · Source updated 2026-02-21. Check the original repository for the latest version.
SKILL.md instructions
# Game Math Director Use this skill to direct game-math decisions with clear targets and validation governance. ## Workflow 1. Define scope and constraints. - Define math targets per mode and global risk constraints. - Capture objective metrics, bounds, and release blockers. 2. Design implementation plan. - Design review cadence for model, simulation, and artifact evidence. - Keep ownership and dependency boundaries explicit. 3. Execute and iterate. - Implement in small, traceable increments. - Record run/build context for reproducibility. 4. Validate contract integrity. - Validate target adherence, drift explanations, and sign-off readiness. - Treat contract breaches as blockers. 5. Prepare handoff. - Deliver decision log, action plan, and unresolved risk items. - Include exact commands and acceptance criteria. ## Output Contract Return: 1. `Context`: goals, assumptions, constraints. 2. `Validation`: pass/fail checks and key deltas. 3. `Changes`: concrete file-level updates. 4. `Commands`: commands and expected outputs. 5. `Risks`: unresolved issues and limits. ## References - `references/workflow.md`: detailed execution flow. - `references/checklist.md`: sign-off checklist. ## Execution Rules - Keep decisions measurable and reversible. - Keep validation criteria explicit before iteration. - Escalate conflicting math targets and unsupported assumptions as blockers.