AI agent skill · by @Hmbown
Find The Path
In D&D, Find the Path reveals the shortest route to a destination, even through mazes and across planes. The real-world version is wayfinding through complexity: navigating a sprawling codebase to find where a change should go, plotting the fastest path through a bureaucratic process, mapping the decision tree to get from current state to desired state, or finding the critical path through a project dependency graph.
Archived 2026-10-23 · Source updated 2026-04-05 · License: CC0-1.0. Check the original repository for the latest version.
SKILL.md instructions
# Find the Path Find the shortest, safest route to a destination through a complex space. ## What This Skill Does In D&D, Find the Path reveals the shortest route to a destination, even through mazes and across planes. The real-world version is wayfinding through complexity: navigating a sprawling codebase to find where a change should go, plotting the fastest path through a bureaucratic process, mapping the decision tree to get from current state to desired state, or finding the critical path through a project dependency graph. In this grimoire, Find the Path is treated as a metaphorical spell with a shipping-now delivery profile. Canonical reference input: Find the Path (spell). ## When To Use - You know where you want to end up but the path through the system, process, or codebase is unclear. - A project has tangled dependencies and you need to find the critical path or the right order of operations. - You need to navigate a complex process — regulatory, bureaucratic, or organizational — and want the most direct route. ## Prerequisites - No extra runtime dependencies beyond Hermes Agent and the normal toolset for this session. ## Procedure 1. Restate the target, the success condition, and any no-touch boundaries before taking action. 2. Define the destination: what does 'done' look like? Be specific. 3. Map the terrain: what are the major obstacles, dependencies, and decision points between here and there? 4. Find the shortest viable path: not the most thorough, not the most cautious — the shortest one that actually works. 5. Identify the single biggest risk on the path and a fallback if it is blocked. 6. Deliver turn-by-turn directions: the ordered sequence of steps from here to the destination. 7. Package the result as the deliverables below, with confidence, assumptions, and unresolved risk called out explicitly. ## Deliverables - A step-by-step path from current state to destination, in execution order. - The critical dependency or risk on the path — the one thing most likely to block progress. - An alternate route if the primary path is blocked. ## Pitfalls / Guardrails - Keep the metaphor anchored to a real mechanism instead of drifting into lore. - The shortest path is not always the best path. Flag when a faster route has significantly higher risk than a slightly longer one. - Do not confuse the path with the destination. Find the Path gives directions, not guarantees of arrival. ## Verification - Check that the result includes every deliverable promised above. - Check that confirmed facts, assumptions, and inferences are visibly separated. - Check that the metaphor still maps cleanly to a real operational mechanism. ## Example Invocation ```text /find-the-path map the route from where I am now to this [goal/destination/state]. Give me turn-by-turn steps and flag the biggest risk ```