AI agent skill · by @MRCalderon3D
Art Bible
Define a visual direction that artists, UI, technical art, and marketing can execute consistently.
Archived 2026-10-23 · Source updated 2026-08-20 · License: MIT. Check the original repository for the latest version.
SKILL.md instructions
# Art Bible ## Purpose Define a visual direction that artists, UI, technical art, and marketing can execute consistently. ## Use When - the visual style is still vague - outsourcing or parallel art production is starting - art consistency is drifting ## Inputs - product pillars - references - platform targets - camera and readability constraints ## Process 1. state the style pillars and what they exclude 2. define shape language, color intent, lighting mood, and material logic 3. show readability rules for gameplay-critical visuals 4. align the style with production capacity and technical limits 5. turn the bible into reviewable asset-class guidance ## Outputs - art bible - style pillars - do/dont reference set - readability rules ## Quality Bar - is usable by content creators without tribal knowledge - respects quality bars and runtime constraints together - defines validation and ownership for content flow ## Common Failure Modes - style consistency that ignores gameplay readability - manual pipeline steps that create drift - content that cannot be validated before release ## Related Agents - technical-artist - ui-ux-designer - producer ## Related Commands - update-docs - verify - vertical-slice ## Notes - Keep this skill aligned with the relevant rules layer and current project documentation. - If engine-specific constraints materially change the workflow, hand off to the matching engine skill or engine-specific reviewer.