AI agent skill · by @zoom
Zoom Meeting Sdk Unreal
Zoom Meeting SDK for Unreal Engine wrapper integrations. Use when building Unreal projects that embed Zoom meetings with C++ and Blueprint wrappers, including wrapper-to-SDK mapping concerns.
Archived 2026-10-23 · Source updated 2026-09-03 · License: MIT. Check the original repository for the latest version.
SKILL.md instructions
# Zoom Meeting SDK (Unreal Engine) Use this skill when integrating Meeting SDK into Unreal Engine projects. ## Start Here 1. [unreal.md](unreal.md) 2. [concepts/lifecycle-workflow.md](concepts/lifecycle-workflow.md) 3. [concepts/architecture.md](concepts/architecture.md) 4. [examples/join-start-pattern.md](examples/join-start-pattern.md) 5. [scenarios/high-level-scenarios.md](scenarios/high-level-scenarios.md) 6. [references/unreal-reference-map.md](references/unreal-reference-map.md) 7. [references/environment-variables.md](references/environment-variables.md) 8. [references/versioning-and-compatibility.md](references/versioning-and-compatibility.md) 9. [troubleshooting/common-issues.md](troubleshooting/common-issues.md) ## Key Sources - Docs: https://developers.zoom.us/docs/meeting-sdk/unreal/ - API reference: https://marketplacefront.zoom.us/sdk/meeting/unreal/MSDKUnrealSDKreferencedocs.html - Parent skill: [../SKILL.md](../SKILL.md) ## Operations - [RUNBOOK.md](RUNBOOK.md) - 5-minute preflight and debugging checklist.