AI Ml AI agent skills
8,771 skills in the archive. Read a skill’s instructions or open its original repository.
Setup Timescaledb Hypertables
by @timescale
Use this skill when creating database schemas or tables for Timescale, TimescaleDB, TigerData, or Tiger Cloud, especially for time-series, IoT, metrics, events, or log data. Use this to improve the performance of any…
Migrate Postgres Tables To Hypertables
by @timescale
Use this skill to migrate identified PostgreSQL tables to Timescale/TimescaleDB hypertables with optimal configuration and validation. **Trigger when user asks to:** - Migrate or convert PostgreSQL tables to hypertables -…
Find Hypertable Candidates
by @timescale
Use this skill to analyze an existing PostgreSQL database and identify which tables should be converted to Timescale/TimescaleDB hypertables. **Trigger when user asks to:** - Analyze database tables for hypertable conversion…
Pgvector Semantic Search
by @timescale
Use this skill for setting up vector similarity search with pgvector for AI/ML embeddings, RAG applications, or semantic search. **Trigger when user asks to:** - Store or search vector embeddings in PostgreSQL - Set up semantic…
Design Postgres Tables
by @timescale
Use this skill for general PostgreSQL table design. **Trigger when user asks to:** - Design PostgreSQL tables, schemas, or data models when creating new tables and when modifying existing ones. - Choose data types, constraints,…
Postgres Hybrid Text Search
by @timescale
Use this skill to implement hybrid search combining BM25 keyword search with semantic vector search using Reciprocal Rank Fusion (RRF). **Trigger when user asks to:** - Combine keyword and semantic search - Implement hybrid…
Design Postgis Tables
by @timescale
Comprehensive PostGIS spatial table design reference covering geometry types, coordinate systems, spatial indexing, and performance patterns for location-based applications
Langalpha Doc
by @ginlix-ai
How the platform under you works: the computer and its workspaces, files and what survives a restart, conversation transcripts, saved tool results, memory, chat apps, and adding skills, MCP servers, brokerages or plugins. Read…
Skill Creator
by @trpc-group
Create or update AgentSkills, especially when a user wants the agent to learn a reusable capability, workflow, integration, domain rule, team process, or tool usage pattern for future tasks. Use when designing, structuring,…
File Tools
by @trpc-group
Simple shell utilities for files and archives.
Demo Profile
by @trpc-group
Demo skill for the SkillToolProfile example.
Ocr
by @trpc-group
Extract text from images using Tesseract OCR
Remote Http Mcp
by @trpc-group
Connect to a remote streamable HTTP MCP service that exposes announcements and FAQ tools.
Plan Route
by @trpc-group
Plan a route and return distance + ETA (schema + deterministic result).
User File Ops
by @trpc-group
Simple operations on user-provided text files including summarization.
Recommend Poi
by @trpc-group
Recommend a POI in a city (schema + deterministic result).
Hello
by @trpc-group
Write a hello file to the workspace output directory.
Whisper
by @trpc-group
Transcribe audio files to text using OpenAI Whisper
Python Math
by @trpc-group
Small Python utilities for math and text files.
Write Ok
by @trpc-group
Write a deterministic OK file to out/ok.txt.
Envdump
by @trpc-group
Dump basic environment info to out/env.txt.
Http Get
by @trpc-group
Fetch a URL with curl and write it to out/.
Coding Agent
by @trpc-group
Delegate coding tasks to Codex, Claude Code, or Pi agents via background host sessions. Use when: (1) building or creating new features or apps, (2) reviewing PRs or parallel coding with managed worktree isolation when subagents…
Healthcheck
by @trpc-group
Host security hardening and risk-tolerance configuration for OpenClaw deployments. Use when a user asks for security audits, firewall/SSH/update hardening, risk posture, exposure review, OpenClaw cron scheduling for periodic…
Mcporter
by @trpc-group
Use the mcporter CLI to list, configure, auth, and call MCP servers/tools directly (HTTP or stdio), including ad-hoc servers, config edits, CLI/type generation, and MCP-backed skills that need a durable command path.
Apple Notes
by @trpc-group
Manage Apple Notes via the `memo` CLI on macOS (create, view, edit, delete, search, move, and export notes). Use when a user asks OpenClaw to add a note, list notes, search notes, or manage note folders.
Quality Loop
by @trpc-group
Use this workflow recipe when a draft, plan, proposal, or other deliverable should be independently reviewed and revised until it satisfies explicit quality criteria.
Fanout Analysis
by @trpc-group
Use this workflow recipe when a question benefits from several independent perspectives followed by a single evidence-based synthesis.
Release Notes
by @trpc-group
Use this skill when the user asks about release dates, release owners, rollout status, or launch checklist details.
Artifact Demo
by @trpc-group
Demo skill that writes an output file and persists it as an artifact.
Skill Find
by @trpc-group
Find a public Agent Skill on GitHub, install it, and load it.
Demo Skill
by @trpc-group
A tiny skill used by the skill isolation example.
Demo Skill
by @trpc-group
A tiny skill used by the skillloadmode example.
Voice Activity Detection (VAD)
by @benchflow-ai
Detect speech segments in audio using VAD tools like Silero VAD, SpeechBrain VAD, or WebRTC VAD. Use when preprocessing audio for speaker diarization, filtering silence, or segmenting audio into speech chunks. Choose Silero VAD…
Unity Skills
by @Besty0728
Automate the Unity Editor through a local REST API — create and edit scripts, build scenes and prefabs, manage assets/materials/lighting, run tests, and drive hundreds of Editor operations across modules. Use when the user wants…
Unity Skills Index
by @Besty0728
Index of all Unity Skills modules with per-module mode labels (SA/FA/Mixed). Use to find which module covers a task before loading its doc.
Unity Pico Design
by @Besty0728
Doc-anchored design rules for PICO Unity Integration SDK v3.4.0 — XR/MR/platform services, version diffs 2.x-3.4, hallucination shields
Unity Addressables Design
by @Besty0728
Source-anchored design rules for Unity Addressables 1.22.3/2.9.1
Unity Netcode Design
by @Besty0728
Source-anchored design rules for Netcode for GameObjects 2.x
Unity Dotween Design
by @Besty0728
Source-anchored design rules for DOTween 1.3.015
Unity Qframework Design
by @Besty0728
Source-anchored design rules for QFramework v1.0.257 covering the four-layer architecture (Controller/System/Model/Utility), Command/Query/Event/BindableProperty core tools, and the CoreKit-family toolkits…
Unity Probuilder
by @Besty0728
Model editable meshes with ProBuilder for blockout
Unity Importer
by @Besty0728
Configure asset import settings
Unity Qframework
by @Besty0728
Editor automation for QFramework (github.com/liangxiegame/QFramework) — architecture-layer code generation (Architecture/System/Model/Command/Utility/Query via ArchitectureCodeGenerator), ViewController and UIKit panel code…
Unity Manual Gameobject
by @Besty0728
Manually create GameObjects, organize the Hierarchy, and adjust Transforms using Unity Editor UI. For clicks-and-drag workflows that do not need REST automation.
Unity Manual Component
by @Besty0728
Manually add, configure, reorder, and copy components on GameObjects using Unity Editor UI. For one-off Inspector workflows that do not need REST automation.
Unity Manual Material
by @Besty0728
Manually create and edit Materials and assign them to objects using Unity Editor UI. For one-off material tweaks that do not need REST automation.
Unity Manual Scene
by @Besty0728
Manually navigate, save, and manage scenes using Unity Editor UI. For simple Scene view workflows that do not need REST automation.
Unity Addressables
by @Besty0728
Manage Addressables groups, entries, profiles and content builds (com.unity.addressables, reflection-based)
Unity Behavior
by @Besty0728
Drive Unity Behavior behavior graphs and blackboard variables
Unity Animator
by @Besty0728
Edit Unity Animator Controllers and drive runtime parameters
Unity Material
by @Besty0728
Edit material and shader properties across Built-in/URP/HDRP
Unity Perception
by @Besty0728
Read-only scene, project and script analysis for AI context
Unity Primetween
by @Besty0728
Inspect PrimeTween Free and generate runtime tween scripts
Unity Blueprints
by @Besty0728
Advise on starter architecture blueprints for small games
Unity Adr
by @Besty0728
Record Unity architecture decisions (ADR) with rationale
Unity Graphics
by @Besty0728
Manage project-wide GraphicsSettings and QualitySettings
Unity Profiler
by @Besty0728
Capture read-only Unity runtime performance snapshots
Unity Netcode
by @Besty0728
Set up Netcode for GameObjects (NGO 2.x) multiplayer
Unity Event
by @Besty0728
Wire UnityEvent persistent listeners at editor time
Unity History
by @Besty0728
Manage undo/redo history over the native undo stack
Unity Sample
by @Besty0728
Sample and demo skills for API connectivity testing
Unity Project Scout
by @Besty0728
Advise on reconnoitering an existing Unity project
Unity Primetween Design
by @Besty0728
Source-anchored design rules for PrimeTween 1.4.6
Unity Architecture
by @Besty0728
Advise on Unity gameplay and system architecture
Unity Bookmark
by @Besty0728
Manage Scene View bookmarks and saved viewpoints
Unity Postprocess
by @Besty0728
Configure modern SRP post-processing on URP/HDRP
Unity Physics
by @Besty0728
Run Unity physics queries and configure physics
Unity Asmdef
by @Besty0728
Advise on Unity assembly definitions (asmdef)
Unity Project
by @Besty0728
Read Unity project metadata and package lists
Unity Async
by @Besty0728
Advise on Unity async and lifecycle strategy
Unity Debug
by @Besty0728
Inspect debug, diagnostics and compile state
Unity Package
by @Besty0728
Manage Unity Package Manager (UPM) packages
Unity Scene Contracts
by @Besty0728
Advise on Unity scene composition contracts
Unity Console
by @Besty0728
Capture and query the Unity Editor console
Unity Editor
by @Besty0728
Control and observe the Unity Editor state
Unity Batch
by @Besty0728
Unified batch and async-job orchestration
Unity Camera
by @Besty0728
Control Unity Scene View and Game cameras
Unity Decal
by @Besty0728
Create and configure URP Decal Projectors
Unity Hybridclr
by @Besty0728
Automate HybridCLR C# hot-update prebuild
Unity Dotween
by @Besty0728
Automate DOTween Free/Pro at editor time
Unity Patterns
by @Besty0728
Advise on choosing Unity design patterns
Unity Inspector
by @Besty0728
Advise on Unity Inspector authoring UX
Unity Asset
by @Besty0728
Manage Unity AssetDatabase operations
Unity Performance
by @Besty0728
Advise on Unity performance red flags
Unity Cinemachine
by @Besty0728
Set up Cinemachine Virtual Cameras
Unity Cleaner
by @Besty0728
Clean up and audit a Unity project
Unity Optimization
by @Besty0728
Optimize project assets and scenes
Unity Gameobject
by @Besty0728
Create and manipulate GameObjects
Unity Light
by @Besty0728
Create and configure Unity lights
Unity Component
by @Besty0728
Manage GameObject components
Unity Navmesh
by @Besty0728
Bake and query Unity NavMesh
Unity Prefab
by @Besty0728
Manage Prefabs and variants
Initiating Coverage
by @ginlix-ai
First-time coverage of a company, or a refresh of coverage already published, run one task per request by default: company research, financial model, valuation, charts, then a 30 to 50 page report with a model. Triggers on…
Interactive Dashboard
by @ginlix-ai
Interactive web dashboards: stock trackers, sector heatmaps, portfolio monitors, served via preview URL
Research Conventions
by @ginlix-ai
The evidence, judgement, intake and market-data rules every research deliverable follows. Read before the first deliverable of a research task; when a number has no source; when two sources disagree; when a figure may be stale;…
Pdf
by @ginlix-ai
Read, fill and build PDFs: inspect structure and fonts, extract text and tables with pdfplumber and poppler, fill and flatten AcroForms with pypdf, create with reportlab, merge, split and encrypt with qpdf, and verify by…
Xlsx
by @ginlix-ai
Excel workbooks with live formulas: build or edit .xlsx models with openpyxl, recalculate with IronCalc or LibreOffice, audit conventions, profile messy uploads, render for review
Docx
by @ginlix-ai
Word documents a human will review and edit: build with python-docx, edit an existing file in place with tracked changes and comment threads, render, validate
Check Deck
by @ginlix-ai
QC an investment deck (a .pptx) before it circulates: number consistency, chart and narrative alignment, source coverage, language, then a circulation verdict. Triggers on check this deck, deck QC, review my presentation, is…