Productivity AI agent skills
4,613 skills in the archive. Read a skill’s instructions or open its original repository.
Freud Detection Ai
by @egorfedorov
Design and validate AI-driven anomaly/fraud-style detection workflows for game operations. Use when defining signal features, model scoring thresholds, investigation routing, or validating detection pipeline reliability and…
Studio Scaling
by @egorfedorov
Scale game studio delivery systems across teams, pipelines, and release cadences. Use when designing team topology changes, pipeline throughput improvements, cross-team dependency governance, or operational maturity gates for…
Cpp Engine Core
by @egorfedorov
Develop and harden C++ engine core systems with correctness, stability, and performance controls. Use when implementing engine subsystems, refactoring core runtime paths, enforcing contract boundaries, or validating engine-core…
Game Math Director
by @egorfedorov
Direct game-math strategy, target setting, and validation governance across game modes. Use when aligning RTP/volatility goals, defining math sign-off criteria, reviewing simulation evidence, or coordinating math decisions…
Ux Retention Designer
by @egorfedorov
Design retention-focused UX systems for games with measurable engagement impact. Use when defining habit loops, friction reduction patterns, re-engagement flows, or validating UX retention hypotheses against explicit success…
Telemetry Analytics
by @egorfedorov
Design telemetry and analytics systems for reliable KPI tracking and decision support. Use when defining event schemas, metric derivations, analytics pipelines, anomaly checks, or validating telemetry coverage for product…
Slot Qa Engineer
by @egorfedorov
Design and execute test plans for slot games covering math correctness, UI logic, performance, and compliance. Use when validating game rules, running regression tests, verifying error handling, checking jurisdiction…
Slot Audio Engineer
by @egorfedorov
Design, mix, and integrate slot game audio including ambient loops, spin sounds, win celebrations, and feature music. Use when defining audio assets, tuning volume levels, synchronizing sound with animations, or validating audio…
Game Info Author
by @egorfedorov
Create structured game info/rules content for slot games. Invoke when drafting game info sections, symbol payouts, bonus purchase rules, or required disclaimers.
Mantine Form
by @mantinedev
Build forms using @mantine/form in the mantine-9 repository. Use this skill when: (1) setting up a form with useForm, (2) adding validation rules or async validation, (3) working with nested object or array fields, (4) sharing…
Generating Backoffice Uis
by @rejot-dev
Generate Backoffice interfaces for presenting grounded data or collecting durable workflow input.
Configuring Connections
by @rejot-dev
Set up any Backoffice integration, connection, or named provider. Always use for setup requests such as ‘help me set up Reson8’, even when a provider-specific skill also applies; also use when required configuration is missing…
Video Inpainting
by @genmedia-labs
Region edits across video frames on RunComfy via the `runcomfy` CLI — remove an object that appears across many frames, clean up wires or watermarks, replace a region with matching motion. Routes across Wan 2-7 edit-video…